0
Impressions
0
Hours from sneaker launch to sold out
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Influencers
Challenge
Foot Locker is always looking for new ways to innovate and improve the shopping experience for its customers. As a result, the brand asked us to integrate a new augmented reality feature into their existing mobile app. The app allowed Foot Locker to offer customers exclusive content and experiences timed to limited-release product drops. The inaugural experience came in the form of an AR scavenger hunt coined “The Hunt” timed with one of the most anticipated shoe drops of the year—the new LeBron 16 King “Court Purple” sneaker launch.
Solution
To celebrate LeBron James’ regular season debut as a Laker, Foot Locker offered sneaker-obsessed consumers in Los Angeles a chance to be one of the first to buy a pair of the new LeBron 16 King “Court Purple” sneakers--but with a twist. However, instead of camping in line for their kicks, fans were invited to engage in “The Hunt” by using their newly updated Foot Locker app to unlock geo-targeted AR clues throughout the city, eventually leading them to the coveted limited-edition LeBrons.
Results
The clues were influenced by perceptual art and featured three- dimensional AR installations inspired by the newly minted Laker. Hundreds participated in “The Hunt” and the shoe sold out in less than two hours. In total, the campaign created 169 million impressions through the advocacy of 173 influencers, making the campaign a gamification success.
U.S. Pharmaceutical Manufacturer
From a diagnostic and descriptive analysis approach, the solution evolved into a robust advanced analytics omnichannel measurement framework that was proactive and prescriptive in nature.
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Foot Locker
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